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Selbyville, Delaware,, Oct. 18, 2022 (GLOBE NEWSWIRE) —
The 3D rendering market valuation is estimated to cross USD 20 billion by 2030, as reported in a research study by Global Market Insights Inc. The increasing adoption of 3D modeling technology by the entertainment industry is a key factor fueling 3D rendering technology use. Filmmakers can create three-dimensional realistic environments using modeling software. 3D rendering programs have facilitated 3D model importing into the real environment. Some features enable creators to adjust materials, textures, and lighting to make the environment more realistic.
The growing threats associated with pirated rendering software may inhibit 3D rendering market growth to a certain extent. Pirated software is being increasingly used to access powerful 3D rendering programs that are otherwise expensive. According to a survey from Panda Security, close to 37% of software installed on personal computers is pirated software. Using pirated software endangers personal data, and may cause a system failure. Moreover, pirated software negatively impacts the overall profitability of software developers, in turn hindering industry growth.
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The on-premise software component segment held approximately 70% of the 3D rendering market share in 2021. On-premise 3D rendering software allows enterprises to acquire real-time feedback and create value in decision-making to maximize profits. Additionally, 3D rendering enables complete control over indoor and outdoor lighting. 3D renders also have the versatility and flexibility to address various visual issues.
The industry value from the animation application segment is anticipated to record around 25% CAGR through 2030. The growing demand for realistic video games has increased the adoption of 3D modeling for game development. The technology helps game developers in…
Read on GNW: 3D Rendering Market Revenue to Value $20 Bn By 2030, Says