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Pune, Sept. 29, 2022 (GLOBE NEWSWIRE) — Card and Board Games market report analyses top opportunities in the market and summarize the features that are and will drive the progress of the industry. Reports also focus on earlier growing patterns, growth drivers, and present and upcoming trends, and also estimate the overall development of the global Card and Board Games market during 2022-2027. Card and Board Games market analyze sales, production, revenue, consumption, market share, development plans, types, applications, and key players. Also analyses expansions, agreements, new product launches, and acquisitions.
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The global Card and Board Games market size was valued at USD 15348.2 million in 2021 and is expected to expand at a CAGR of 5.97% during the forecast period, reaching USD 21733.7 million by 2027.
Global Card and Board Games Market: Segment Analysis
The research report includes specific segments by region (country), company, type, and application. This study provides information about the sales and revenue during the historic and forecasted period
Types: –
- Tabletop
- Card and Dice Games
- Collectible Card Games
- Miniature Games
- RPGs
Applications: –
- Offline Retail
- Online Retail
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Geographic Segmentation: –
- North America (USA, Canada, Mexico)
- Europe (Germany, UK, France, Russia, Italy, Rest of Europe)
- Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Rest of Asia-Pacific)
- South America (Brazil, Argentina, Columbia, Rest of South America)
- The Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria, South Africa, Rest of MEA)
Major players in the global market include: –
- Arcane Wonders
- Goliath BV
- Mattel
- Gamelyn Games
- Ravensburger
- Alderac Entertainment Group (AEG)
- Blue Orange Games Application
- Asmodee
- Games…
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